﻿/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */

using System;

namespace Gk3dEngine
{
    //can't attach this
    //it's base class for script attach
    public class ScriptComponent : Component
    {
        public TransformComponent Transform
        {
            get { return this.GameObject.getTransformComponent(); }
        }

        internal void setId(int id)
        {
            _id = id;
        }

    }
}
